Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Thanks for playing! I tried to use novel mechanics (added every few levels) to augment by poor puzzle designing skills (this was good practice for me, the last puzzle is the one I am most happy with). Unity's WebGL seems to have gotten a lot slower over the last year or two (for my games at least), there is a downloadable version that should run smooth on most computers.