Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+2)

Really cool concept, I like the physics rope connecting them, I just didn't fully understand how the signal attack worked, since sometimes when I used it I got it to work, and sometimes it didn't..

Great job!

(3 edits)

Thank you very much and thanks for taking your time to play our game and comment on it :D

The pulse signal attack is supposed to work where the lit up part of the wire is what damages the enemies if it touches them, and on top of that the two characters need to pass it back and forth, so first the blue guy (Sig) can pulse, signified by the blue coloured wire, and then once it's reached the other end, the purple guy (Null) can pulse, now signified by the wire being purple. There was going to be a HUD element that shows which side could pulse when but we lost that work in the final moments sadly.

Also it could be purely possible you've found a bug if you already knew and understood the above, as we did at one point encounter the possibility of neither Sig or Null able to pulse for some strange reason, we did think we had fixed that however.

-Scott

(2 edits) (+1)

ok, It makes sense now, so probably adding a small tutorial would have helped, everything else was pretty easy to understand :)

Edit: Just replayed it, and I see that at the start you are positioned to be alined to kill the enemy, I probably missed it since I moved the character before pressing the button.