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(+2)

This is a pretty solid submission. I like how you interpreted and implemented the jam's theme in different ways.

At first i didn't know straight away that you could change levels, until i looked at the game page's description.

I love that all three characters have different base attack and a secondary attack. Personally, i liked the samurai's moveset the most.

Nontheless, when changing the map there is sometimes the problem that the player charakter is stuck or dies instantly. Which is very frustrating.

But overall i think you did a great job with your game. 

(+1)

Much appreciated! The character/level themes felt like the strongest part of the game. We did originally intend to have a feature such that the player couldn't rotate the stage at specific places on the map, but that got cut due to the time constraints. In hindsight we should've designed the levels around the rotation better.  Thanks for the feedback!