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(+1)

This game was really well designed to teach the player how to master the simple controls as they progress through the game, it just felt really nice too with great presentation and the simple graphics with squash effects and trails look good. With about 450 deaths I managed to get through it and the [Secret] bonus at the end amazes me that it was implemented within time constraints!

(+1)

Thank you I'm glad you liked it! The bonus mode was a stretch goal but it ended up being easier to implement than I expected due to how I set up the levels in chunks, so it was pretty straightforward to just stitch random chunks together.