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Balance seems off for an idle game. (or i am just impatient) Usually clickers have a fast upgrade path early on, due to the split of ressources from the beginning it takes a lot of Luck and items to get the first upgrade (best case 25, worst case 100 with even garantueed distribution)

Visually I like this very much and can understand the idea. 

Yeah, I sadly had not enough time to balance the game well 😅 But I'm really happy to hear you liked it visually 😊