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Thank you! I originally did have the movement be independent of the mouse, but I switched it and then got used to it... I probably should have had someone new to the game test it once to make sure everything made sense! :D

Throwing the ball around corners is intentional-ish... I would prefer the rope didn't go through obstacles, but didn't have time during the game jam to implement the physics for the rope.

Originally the debris was going to clean up automatically, but I thought it was too much fun to watch it accumulate as you die repeatedly :D