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What's that supposed to mean?

characters stuck in floor, walls sometimes

Yes! I noticed this occasionally during play testing. While this wasn't ideal, trying to fix this seemingly random issue consumed so much time that I just got it to the point where it didn't happen often, and went back to working on more important aspects of the game. However, I plan on going back into the code/colliders and trying to figure out what it is that makes it occasionally do this.

Disregarding this minor issue, were there any parts of the game which you enjoyed?