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Awesome job! Great concepts, music, puzzle design, and art! There's clearly a lot more that could be done with this premise with an extended work period, but what's already here is dope. My only issue would be that it doesn't fit super well with the theme. I can see how the puzzle-solving components you have on you are tied to your abilities, but it still feels like a bit of a stretch. 

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Hey! Thank you for playing. Yeah, I agree about the theme. It initially was about a power-ranger style robot where each part had its own consciousness and gave the "whole" (a mix of all the different robots) a new ability. That made total sense with the theme. But constraints are necessary and each one of them made the game slowly drift into something more manageable (although we didn't make nearly as many levels as we wanted to) but less fitting. The game is much shorter than we wanted it to be, and there's even a module that's implemented but not used. We'll probably update this to make it play better on browser, as well as adding a bunch of levels and modules once the jam is over. I'm glad you still liked it!

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