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Log #4


Aight, so I didn't have time today to work on it, but I managed to learn how to set up events yesterday and how to trigger them only when certain conditions are met. And man, having an event and a cutscene happen after a string of conversations was really time consuming and involved a lot of trial-and-error. *bloodshot eyes*

and again, the default human sprites bother me but I'll worry about them later. :'D