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The core concept is interesting, but there were some small issues that made it hard to play. The ball was really hard to pick up sometimes. I really wish getting caught would only reset to a nearby checkpoint rather than bringing you all the way back to the start, that felt like the penalty was too steep.

I thought the sound effects were pretty funny, well done there.

Thanks for your feedback! If we keep working on this game one of our top priorities will be making the ball easier to pick up. Hopefully making the ball easier to pick up and adding other improvements to the gameplay will make the penalty of dying feel less severe. If not checkpoints are a good option though.