Wow, thank you so much for all this feedback! It really helps a ton.
I'll check all your suggestions of videos e try the corrections you pointed.
You're welcome =D But congratulations on publishing your first game, this is very important to grow a better developer. And just to help a little more:
This is where I talk about the restrictive Collision boxes, try jumping from there to the platform while holding forward. It should work but it doesn't.
Lastly, this is the "offputting early section of the game" that I mentioned, it shows you how "timing perfect" the game is. But now that I think about it, the aspect of the previous image might contribute in this case as well, since the character is very close to the upper platform's corners.