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Thanks for your comment. You are right, and I am aware of it. It is a easy thing to implement and I did do so in a previous version. But then I saw that many early versions of tetris like the NES version lacked that mechanic and it made the game less predictable and a little more challenging in my opinion. So I reverted back to the randomness. Hope you weren't too bothered by it. I may change it in future. 💚