I decided to try something rather strange as the accident: someone with no family nor local friends getting laid off in a tech dystopia company town because the CEO wanted a bjgger paycheck.
Some prompts I had to reinterpet a little, but only a little. The game went extremely well and towards the end I was writing faster and faster, wanting to see what leads would turn up as soon as possible.
My setting ended up being a bit of magic in a lot of reality, since every real world detail I used actually happened to me, and I was able to work all of that in yet still have room for a fabulist detail that would only have worked through the Leads mechanic.
This is an excellent system, and I liked that I was able to get my character to a happy ending after lots and lots of travails. The game session was cathartic story-wise as well.