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Progress 7/10

I spent a lot of the day yesterday and then some time today watching/reading various Unity tutorials. This is my first time using the platform so I have a lot to learn. Orcs of Uberwald will essentially just be a series of menus so I'm focusing on menu tutorials, ha ha.

I also spent about six hours today making the map for the game.

This map will essentialy be the main screen for the game. Players will travel between the white spaces on the map, occasionally running into encounters (essentially small text-based adventures). I definitely won't be able to finish encounters for every space, but I'm hoping I'll at least get some done for the major locations.

This was the only art asset that I was doing myself, so now I've really just gotta concentrate on figuring out the coding.