itch.io Spring Selects Series A
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Fantastic as always! Although I do wonder if our adventurer has just broken the cycle of desert to sea by stealing the prism and making the tower unable to call the rain...

The only part that felt a little bit janky and weird was when there were the moving solid light beams (red and blue ones) and they didn't carry you so you had to run along them as they moved. The worst part was that if you jumped into an oncoming horizontal beam, the character would often briefly get vertically stuck there, and if you held toward the beam the character would get "crushed" in midair. Nothing game-breaking though, everything still felt quite playable, so I don't think you need to spend a week trying to fix it!

My favorite moment was when I was in the section with the square block you had to move past the yellow blocks using the buttons. I kept trying to move it to the right to get it through the first block, and it just kept bouncing off, and it seemed like it would have to be frame-perfect and I was getting kind of annoyed... and then I found the REAL solution. I said, "Alright Casper, you win this one... that's brilliant."