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How did you  made the procedural generation and pls make it for mac!

He used a Tool for Unity called "Space Graphics Toolkit" to create a whole galaxy. Hope thats what you asked for.

I have that asset but i mean how did he made the procedural heightmap and texture for the planet

(1 edit)

Hi, I wrote my own scripts to generate individual planets. I vary the terrain settings when they are generated. I actually just use the same texture/heightmap thats provided in SGT.