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I like these style of games and I love everything about the feel of the cutscenes after the first defeat. I think the game has huge potential, I just wish winning wasn't such a long process. Too many enemies spawning in slowly and not alot left to do when all towers are set up and done. 

Thank you! I definitely agree. I spent a lot of time going back and forth on balancing right up until submitting, definitely one of the biggest game dev problems I’ve come across so far!