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(+2)

Literally made an account just to comment here and I wanted to say that for a prototype that this looks amazing! graphics are nice and the controls aren't to hard to get the hang of although I would just like to say that my current... Gripes are that the enemies tend to move a bit faster than expected which makes shooting a hassle, especially when there is a group of enemies (btw, multiple enemies on player character when? lol). Perhaps a hip fire option instead of aiming to shoot? Would definitely help when enemies are right on you, also would be nice to have a bit longer of a respawn cooldown. Other than those the game is wonderful and I can't wait to see it further progress! 

(+3)

Thank you for the suggestions! I don't think there would be multiple enemies or hipfire,  sadly. Although, there will be a new enemy this coming June, so watch out for that. 

(+1)

That's a bit of a bummer hip fire won't be a thing I'll admit but I just suppose that just makes things more challenging, also understandable that multiple enemy H scenes probably won't be thing seeing as that's a lot of work. Either way, will definitely keep an eye out for that new enemy when it comes!