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So. I beta tested this game initially. And this is probably going to be a long post to be honest so if you want a TL;DR on if I'd recommend the game to other people first? Honestly, yes, I would, if they like grindy RPGs and a fairly good story with LGBT content in it. Now, onto my actual feelings about the game. There will be light story spoilers here but nothing major.

I spent just over 35 hours (probably at least double that if you count my other saves that had anywhere from 10 to 25 hours each on them across the betas I tested) on this game from start, to finish, according to my completed save, and I'm pretty sure most of it was spent grinding, too. Partially because I like making mistakes, partially because of how the game's balance is structured, partially because I kept missing things that would have made stuff easier/were actually kind of mandatory to acquire and had to ask the author where things were, and partially because I have this tendency to walk into areas drastically underleveled. Which in this game is a big mistake that I have paid for dearly every time I have done so. I still wasn't able to find or craft everything by the end of the game, either. I was seriously considering writing a guide to this game during my progression through the finished product to be honest, and I might still.

The story for this game is your standard RPG faire, all things considered, but honestly, that doesn't make it a bad thing. If anything, I think it was kind of refreshing considering how many games these days just try to reinvent the damn storytelling aspect of the genre instead of just going for a fantastic (or maybe craptastic, depending on your story or view of things present in your story) world.

The battle system for this game takes a VERY long time to get going properly if I'm going to be honest. Every time you start to get strong, you're already off to the next area. And don't expect to ever one-shot mobs, especially if you're grinding as you go instead of stopping to craft every single piece of equipment you possibly can to gear your party members out along the way. Which I had to do in every dungeon, up to and including the final dungeon. The free rest points in Lumeria and [spoiler location] are absolute godsends in that regard. (It's just too bad that end game enemy stat scaling is kind of poor. Some enemies in the late game are just made of meat.)

I wasn't really sure where to put this since I couldn't figure out where to put it in the battle system paragraph, but this game has some pretty bad power scaling issues between individual scenarios. It's not for the faint of heart in that regard. You will have trouble grinding at first in every single new area starting with Lumeria's sewers.

The main playable character, Drey, is an all-rounder character whose kit can range anywhere from support/dps, to full on nuker, depending on how you play and where you are in the game. His ultimate weapons share a trait with Garet's ultimate weapons in that they're both insanely useful, and you can get the materials for them pretty easily. Fun fact: During the first beta I tested, there was an infinite mega potion glitch involving his synthesis ability. That obviously got patched, but also if you used it too much, in tandem with other bugs that also got squashed, the game would crash!

Your second party member, resident best boy, the bunnydogman himself, your main DPS, Garet, can, and likely will, by the end of your playthrough, go from a kind of tanky boy, to your strongest party member in every stat but agility.  Give him every single debuff spell, a healing core, and any other magic cores you can fit into his gear that you think you might need, and you'll be set as long as you don't need to use his mp for Earth Shatter (Once you unlock the ability to use it) during farming, and you're more or less set to handle almost anything the game throws at you that Drey's alchemy can't get around. Fun fact: His sheer dps potential is the reason Blitz costs the same as Earth Shatter! It was a disc 1 nuke during beta testing. I've been told that I'm the reason it got nerfed. Also, the Punisher Gear Set is more or less intended for use with him, and used to actually be way better during the beta.

Your third party member, Lex, is both the resident fast boi, physical debuffer, support caster, and also puppy. Sadly his stats are a little... lacking. He would have benefitted from either having every weapon from the Serrated Claws and up give double hit (or god forbid, triple hit on his hidden ultimate weapon), or from having the skill Swift Strike scale off of agility. Thankfully the stat break skills have crazy high potency so he can still hit like a truck with them for some reason. His ultimate weapons share a trait with Su's in that the hidden ones are simply very good upgrades of the normal ones. Fun fact: He was actually the weakest party member during beta testing!

Your fourth, and final party member, Su, is an uwu precious babu who you need to make sure is equipped with literally the best gear you have access to the second you get it or he will die in battle if he so much as gets looked at funny. And this will happen to him a lot until you get the recipes for the final tier of gear unless you stack him with barrier cores. He's supposed to be your mage, but in my run, until I got his hidden ultimate weapon, Garet kind of just slowly eclipsed him in literally every stat after the beach scenario until I finally managed to craft endgame gear for him. He also has a hidden magic limit break if you can complete a side quest late into the game. (Technically it's a generic one but it's best just to put it on him to allow him to keep up with the party) Fun fact: He was actually tankier during beta testing.

Overall? I'd rate this game a 8/10. This game is a love letter to classic RPGs, and I like it, despite its flaws, sure it could have been better, but  unfortunately, the way the game is built holds it back from getting a higher rating. You can only do so much to be honest.

Honestly, I'd love to see an enhanced version/dlc/sequel of/for/to this game released some day and would honestly bankroll it myself it were an option. (Things like full/more voice acting, more story scenes, more areas/towns/dungeons to explore between scenarios to balance out the leveling curve, more equipment, items, skills, and so on. A scenario unlocked after clearing the game that expands on the world after the ending and maybe answers a few questions that are raised in the plot but never really answered after being touched upon, regardless of how it was structured, would be very welcome, too.)


Edit: I would have loved to stream this game on twitch to be honest.