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(4 edits)

Alright ... I promised myself that I wouldn't do this two times but here we are ...... Day 9 & 10. Of course it's more bearable because I posted 7&8 at 6:00 on day 9 ᶜᵒᶰᶠᵘˢᶦᶰᵍ⋅⋅⋅


Im gonna start posting based on days left because a) its a lot more dramatic and b) I'm really not sure what day it is. 

Anywho! I've got quite a bit lined up for today. We're gonna start where we usually start, the music

SO Myserval started working on finalizing the sound of the game and he's created a day loop for being in the cafe: 

https://clyp.it/fauhprn5?token=1918e022293cca496a67eeebcdde6032

That's a sort of early version of it, the final version will sound a lot less dissonant. (especially with that weird chord modulation right in the middle) and more dated

He also began picking apart what all was needed for sound effects, and came up with this:

This is a list of the minimal viable product when it comes to sound effects. Okay not minimal, maybe, but definitely simple. It doesn't include UI sounds, like advancing dialogue and the VN side of the game. OK so maybe it isn't minimal viable product. BUT it is what will appear in tomorrow's devlog! Originally, voice acting was going to happen (think Dream Daddy or Fire Emblem, just voice blips more than anything) but that's becoming more of a stretch goal thing. We decided who might be voicing which character but we figure it's wise to figure that all out after we figure out the other parts. 

In art, iris created expressions for all the generic customers:


The art department wasn't really able to do much what with school and sick, so that (along, of course, with all of the other character's expressions) Is all I get to show you. However, three buffer days were planned for the art team (I don't know if I shared the schedule or not), so it should be no problem at all! All that's left is to finish the food sprites and kitchen UI which should definitely be able to be done in 5 days. Things will start ramping up again in the next couple of days as we realize what all needs to be done and we scramble to get stuff done

Here's some writing! You can sorta see the format that we gotta follow for Ren'py


OK i think I maybe lied about having a bit lined up for today. I know a lot got done! I'm just not sure exactly what all got done. It's been two days after all. Writing, of course, continues to advance; Our programmer is adding stuff all the time; art is making things look good; and audio is testing ideas and designing sounds. However I wouldn't be able to tell you exactly what because everyone's got their heads down in their work trying to get stuff done! 

I'll go ahead and introduce a new character though! There's three left. 


Alright I think that's it for (two)day! As always I hope you're keeping yourself well and if you're getting sick, sleep! Or something, I'm no doctor.

Thanks!

-Myserval


PS

Tibby totally called it