It's a shame the developer went for a rage game because it could have been a nice upgrade launch game instead. But with so many clouds that you can't see before you shoot, it is nothing but a cheap rage game that you get sick of after maybe 10 launches. If there was a way to see the clouds before you shoot, like a radar upgrade (common in launch games), or maybe even an upgrade to make fewer clouds appear, this could be one of the first good launch games in years.
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The Other Side's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound Design | #4 | 3.500 | 3.500 |
Engaging Philosophy | #5 | 2.300 | 2.300 |
Creative Gameplay | #6 | 3.000 | 3.000 |
Overall | #6 | 2.840 | 2.840 |
Innovative Levels | #8 | 2.000 | 2.000 |
Originality | #8 | 3.400 | 3.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Size
1
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