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Nice work! I liked the level design and the eagles were bit hard to kill.  Was it intentional that the player can get "stuck" on the wall if you hold you 'A' or 'D' when on the wall. If not you can fix it by creating a 'Physics Material 2D' in Unity and setting the friction to zero and bounciness too if you want and adding it to the player's rigid body. 

Thanks a lot... No it was not intentional, will definitely try adding Physics Material WD for the walls.