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(+1)

A good game to think about. Matches the theme of this jam. It is inconvenient that the box is pushed first and then it is necessary to move the character. It would be nice if the character would follow the box. It is also distracting that the screen is blinking. This is because you refresh the entire screen every time you press a key. It would be better if you only update where the change occurred. Overall, I liked the idea and its implementation. Keep it up!

(+1)

Thanks for the feedback! The code for the movement is just a lot of if statements, mostly checking the grid. Just the movement code itself takes up 94 lines out of a total 302. So it really only checks for one or the other. For the screen blinking, I will consider that for what I'm currently making next, which uses the same concept for drawing things to the string. I will just need to figure out how to take a position in the 2d array to update the line in the console.

I would also like to see screenshots of your game. The screenshots will help you better understand what to expect from the project. Also, if you haven't downloaded the project for a long time, then you can remember what the game is about!