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Setting the bar high for the other mon clones dude! I like the art, has a "made in paint" feel to it, but in a good way. 

Had to stop myself from playing more so I have time for the rest of the demos, quite fun. Never played any other autobattlers, but you've definitely broke my impression that they are just mindless nonsense lol. I can see the strategist it takes to be good at this game. 

The typeset bonus based on the mons in your party is a cool mechanic, and I can see a lot of fun build coming from picking a type mix combined with certain mons bonuses.

Having the mons effectiveness vs enemy mons show up in green/yellow/red when mousing over them is great. Saved me from having to constantly look at the type chart.

No glitches encountered.

Does evolving do anything other than give a few levels? Stat boost on top of what you get from leveling or something? Wasn't clear to me.

For the autodox, I dont like how the displayed info when you mouse over covers the other mons. It might break the similicity it has right now, but having a scrollable list of mons on one side and the info poping up on the other side would be easier to view I think.

Fun game, maybe with a bit too addictive gameplay.

Thanks for the fun demo, and good luck with game! 

Evolving gives a 10% increase in stats (20% for second evolution) and an immediate 2 level boost. The stat boost should be communicated better, I'll make sure to do that at some point.

I agree with your idea about the Autodox, it could have a better interface. It was one of the last things added before the Demo Day, so not much time was spent on it.

Thanks for playing and giving the feedback, glad you enjoyed it!