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"Parody horror"

I jumped several times you MONSTER

Well done for just the 2 days! (Our game was developed in maybe 4 days and felt much more disjointed than this) I only got 3 keys before Lion boi got me, navigating a maze backwards is way harder than I thought it'd be.

One thing that would make this more doable (and would allow you to make even more complex areas with this idea) would be a map that auto-fills as you explore more of the area, so backtracking isn't as prevalent. I certainly went to the same place several times before finding a key, which made the game feel a bit sluggish. As CommieKazie also noted, movement and look speed would go a long way.

Anyways please make more spooky things!

Lol thank you! Yeah that could be something to think about for a future project. :)