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I can't run this, I get "The code execution cannot proceed because UnityPlayer.dll was not found.".

Oh good, I uploaded the .exe instead of the .rar 

It's probably for the best right now. I'm going to refactor a bit of things because editor vs  build were mismatching all over the place, throwing errors and stuff in the build version that I didn't see until an hour before submission deadline. 

I'll make a post about it when I'm done, thanks for letting me know.