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I know I've given some pointers on this before, but I still want to vocalize how impressed I am with the creative marriage of gameplay and narrative.  The writing is both evocative and emotional without feeling pretentious or self-indulgent. 

Ultimately the few problems I have are nitpicks: some instructions to avoid confusion, a less punishing 'boss fight' (although I really like the variation here), and a clearer transition between levels. Also I am not sure if this was intentional, but Reflection 4 was completely void of text. I thought the game was unfinished, so I almost stopped here. 

Anyway, keep it up. Looking forward to your next experimental venture.