Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I have encountered a similar issue pre 2.1 - it seemed to be related to path finding when cargo paths were saturated at some point with units - now that friendlies can move through each other (and most likely another system tweak) the issue seems to be non-existent even at high loads.