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(1 edit) (+4)

hard for me to say too much cause i don't really feel like the meat of the game has been added yet which i'm guessing will be the MC's power and that i'm guessing will allow him to train the girls. but i will mention that the starting trait system could use a bit of tweeking. there are obviously some systems there still in the works. but i will say when i was talking to the tech dude and i saw the smooth operator option but couldn't use it that was a pretty big feels bad. i didn't wanna get on the tech guys bad side cause i might need him later but i also really didn't wanna give him the video and that text option felt like it was taunting me. i would at the very least just not show the option if you don't have the trait so the player doesn't feel like their missing out but let them know what option their trait does give them. but i would personally like it if you could get around the trait system by doing some personal sleuthing by the player. 

for example if i don't wanna give him the video but also don't wanna burn bridges then maybe i could talk to him and pick from a list of topic and one of those topics clues you in to the fact he is a fan of a certain idol. and if i talk to another character that is also fan of anime and idol stuff then they could clue me in that there is word of an underground hard to find sex tape of her that was leaked. and if you talk to your detective buddy he can tell you where to go to find stuff like that and when you get there you can buy it for a decently large amount of cash. it would reward the player for actually thinking about things the characters say and help build the immersion of being a detective. and the whole thing is done without handholding it just gives you the speech option if you already have the prior info. and the traits give you options to bypass these side quests you would normally need to do. i dunno how you fully plan to use your system but this can be used in lots of ways like like say meeting a guy in a back ally and there are some thugs there you could just beat up with the fighter trait but you get robbed if you don't but if you say ask around the area first you will hear that gangs will hang out back there and you should bring back up before you go to get around the trait. the common trait he will always have is being a detective so it would be cool to be able to take advantage of that to overcome what your weak in. and by making it an optional thing that the player can discover for themselves it will feel both rewarding and immersive.

anyway i hope this helped and keep at it cause i can't wait to see how this will turn out. the story that is there so far has got me interested and the hinting at powers has got me kinda pumped as well.

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..

??

that's counterintuitive to the whole stat system to begin with. the point of visual novels is to replay them to see the different paths my dude.

i mean there are lots of games in a similar vein on this site that play with with this more sandbox like style and almost all of them don't use a route system. not to mention that the harem route seems to be the required way to play the game. i'm not saying he needs to use my idea just that when you see what your missing get waved in your face it's a feels bad kind of like in demon souls dieing will half your health until you restore yourself vs dark souls 3 where you gain a larger a health pool over your regular one. even if the smaller pool in the expected health pool for both games the feeling the player gets from each one is important. the point of just not showing the trait choices when you don't have them is the important one. the rest of the idea was just an idea i had that i thought might improve it but it's up to the author to decide what he wants to pick and choose from what i said to build what kind of vision he wants. i understand i'm not the creator here and that he is but the best thing we can do as people playing it is give the best feedback to them that we feel  we can to help him make a better game.

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true

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nothing dude

I juts reply '..' sometimes as 'noted' or 'read that'

its just a thing I do, sorry for the confusion

Deleted 3 years ago

Awesome feedback cody. Thx for your detailed suggestions. Definitely many things to be considered. The next update is out, hope you enjoy it. <3