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how did you created the web mechanic?

Hi! I wrote it:P Can you specify which part are you interested in?

the swinging one, it reminds me of spiderman web of shadows

In short, delta movements are calculated, and after that I check if the character is further from the attach point than the length of the webline. If yes, I put him back closer. As far as I know, this is the same thing that Jamie Fristrom did in Spider-Man 2 (2004) :)

nice