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(1 edit)

Why The GMS 1 version throws this error ?:

___________________________________________
#######################################################################
FATAL ERROR in
action number 1
of Alarm Event for alarm 0
for object obj_textbox:

illegal array use
 at gml_Object_obj_textbox_ObjAlarm0_1 (line 73) - if(emotes != -1 and emotes[page] != -1){
#######################################################################

Did this error throw after you customised/added your own kind of text event? I can't be sure without seeing your code, but I'd say it's because it doesn't have the right number of arguments for the "emotes" part. Make sure you fill all of the arrays with the same number of arguments.

If you're still having trouble, feel free to e-mail me your project at friendlycosmonaut@gmail.com and I can take a look.

(2 edits)

i just imported the file to a new project, and when i ran the game the problem popped up.

Sorry I've just done the same thing and can't seem to reproduce the error. But maybe some of the assets are missing?

I think there isn't any asset missing. I Just Download the GMS1 Version, and imported it to a fresh project. First a got the error from instance_destroy(myTextbox), but after i solved that i got the array error that i mentioned on my first comment, i dunno what to do.

(+1)

Hmmm I'm not sure why that would be. I'm going to upload a new version in a few days, so hopefully it will work then.

Okay, Thanks for your time :D