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Thank you so much for your lovely review! While I had originally intended to use a script to randomize the dungeon levels, due to the time constraints I opted to use RM eventing instead. I was pleasantly surprised with how easy it was to accomplish. (Although, there is heavy use of script calls inside the event processes.)

I'm glad you understood the game for what it was, and I do agree with you that the combat is quite barebones given the nature of the game. For my next project I'll make sure to focus more on the combat interface.

Thanks again for playing and taking the time to review!