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(1 edit)

Hey all!

I don't know if this is due to no win/loss state being implemented yet, but it seems like the whole of the Saw a Person In Half card doesn't work, which was very disappointing. Then again, I could see it as a cheap instant win condition when the payer's affection is pretty high.

What cards/abilities would you like to see?

Sticking to the theme, maybe a guess my card/drawing/poster etc card? You know the ones where the magician gets an audience member to come up and guess a thing and lo and behold, there is a thing! It's a cool trick and I feel could be worth a lot due to the audience's engagement, but the problem with it is that it can only be used so many times before the audience affection gained from it begins falling off.

What types of enemies would you like to see?

An enemy that knows tricks you do not, which would eventually (when you figure out how to beat them) show you the tricks they did, granting you new cards. I don't know if you guys thought of that sort of progression, though, so if you have, then it is a great idea!

Does the movement of the slider feel good?

Not going to lie, it does not. Every time I felt like I was making progress towards beating my opponent, the bar went right back down to the middle, though it never seemed to go lower. I hope this changes, because it was very frustrating to play against. In terms of the fluidity of the slider, though, that felt fine and the bar looked like it worked properly as I gained and lost audience affection.

Other additions?

Animations, even small pixel art animations, would be great. I don't know if you guys plan to add them in, but it would make the game more visually appealing if you did.

Good job on the first draft of the game, guys!

Eric Hillmeyer