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-Does the game provide too much or not enough assistance to the player in terms of solving puzzles?

I think there is a little too much assistance to the player. I like the help, but it might be better it was more like hints than telling the player where to go.

-Are there any specific puzzles/mechanics you would like to see?

Nothing other than just more puzzles. I think the spells already in place are enough to make some cool puzzles.

-Does this room look like a spaceship room?

Yeah, I could see that but it could benefit from more things like panels and maybe modified furniture.

-Does the walking seem intuitive?

It took me a second to figure out that you click to move rather than use WASD. The movement speed really kills me, I wish it was faster.

-Does the spell usage seem intuitive?

Open Sesame and Find-Goal were intuitive, yes. But I don't have any clue what Hocus-Pocus or Abracadabra do.

-Does the information in the text box help?

Yes, it helped me to figure out what to do. I don't think I would have gotten to the key if I didn't have a guide.