-Does the game provide too much or not enough assistance to the player in terms of solving puzzles?
I think there is a little too much assistance to the player. I like the help, but it might be better it was more like hints than telling the player where to go.
-Are there any specific puzzles/mechanics you would like to see?
Nothing other than just more puzzles. I think the spells already in place are enough to make some cool puzzles.
-Does this room look like a spaceship room?
Yeah, I could see that but it could benefit from more things like panels and maybe modified furniture.
-Does the walking seem intuitive?
It took me a second to figure out that you click to move rather than use WASD. The movement speed really kills me, I wish it was faster.
-Does the spell usage seem intuitive?
Open Sesame and Find-Goal were intuitive, yes. But I don't have any clue what Hocus-Pocus or Abracadabra do.
-Does the information in the text box help?
Yes, it helped me to figure out what to do. I don't think I would have gotten to the key if I didn't have a guide.