How does the movement feel?
* Movement feels good enough. Feels a bit odd that if you stop moving the player flips back to face towards the camera. (Pretty sure it's a bug that will be fixed). Jump feels a bit too floaty, maybe a bit stronger gravity would be more comfortable.
How does the camera feel?
*Camera feels fine. Again I think the player should face in the direction that the player is moving.
How does the level feel so far?
* Atmosphere is more or less consistent, playful and spooky. I was able to fall and clip through a wall. The fire floor I'm not sure if you'll just be blocked off from falling on or if you'll die on landing on it.
How do the controls feel?
* I was able to assume that it's the standard movement buttons, but I'm not sure if you have any attack or pick up buttons (maybe that's automatic).