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How does the movement feel?

* Movement feels good enough. Feels a bit odd that if you stop moving the player flips back to face towards the camera. (Pretty sure it's a bug that will be fixed). Jump feels a bit too floaty, maybe a bit stronger gravity would be more comfortable.

How does the camera feel?

*Camera feels fine. Again I think the player should face in the direction that the player is moving.

How does the level feel so far?

* Atmosphere is more or less consistent, playful and spooky. I was able to fall and clip through a wall. The fire floor I'm not sure if you'll just be blocked off from falling on or if you'll die on landing on it.

How do the controls feel?

* I was able to assume that it's the standard movement buttons, but I'm not sure if you have any attack or pick up buttons (maybe that's automatic).