- How does movement feel?
Pretty good, might be a tad fast/sensitive but not a huge deal. The flippy animation is great on the character..... stairs you gotta mash jump to get up, which not a huge deal, but might be something to tinker with.
- How does the camera feel?
No terrible issues, just some breaking through the walls and being able to see things we probs should not see- might wanna check camera to make sure it can't phase through solid wall
- How does the level feel so far?
It looks great, lost of stuff to it- especially for such a short time! Not really sure what the objective was, but it was cool to run around
- How do the controls feel?
Were there like intractable things? I didn't find any, so this is mostly just how movement was for now (for me at least)