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  • How does movement feel?

Pretty good, might be a tad fast/sensitive but not a huge deal. The flippy animation is great on the character..... stairs you gotta mash jump to get up, which not a huge deal, but might be something to tinker with.

  • How does the camera feel?

No terrible issues, just some breaking through the walls and being able to see things we probs should not see- might wanna check camera to make sure it can't phase through solid wall

  • How does the level feel so far?

It looks great, lost of stuff to it- especially for such a short time! Not really sure what the objective was, but it was cool to run around

  • How do the controls feel?

Were there like intractable things? I didn't find any, so this is mostly just how movement was for now (for me at least)