big open space with little interactivity
applecatch game stuck after opening instruction
grass sprite so sloppy
maybe make the clouds using circles and ovals overlapped each other instead of scribbling brush
too static game instructions, so much redundant screen for instructions and menus. perhaps make tutorial more dynamic like show it above player's head on game start and set it to vanish after a minute or once the player start pressing buttons
arranging game simply vanishes the apples and show win message with vague instruction you have to press exit, either make it exit automatically or make a more catchy exit button