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(1 edit)

big open space with little interactivity

applecatch game stuck after opening instruction

grass sprite so sloppy

maybe make the clouds using circles and ovals overlapped each other instead of scribbling brush

too static game instructions, so much redundant screen for instructions and menus. perhaps make tutorial more dynamic like show it above player's head on game start and set it to vanish after a minute or once the player start pressing buttons

arranging game simply vanishes the apples and show win message  with vague instruction you have to press exit, either make it exit automatically or make a more catchy exit button