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This is definitely a weird game. I loved the two paths the game gives 

you. But, one path is VASTLY superior to the other. With out spoiling 

too much, the AI in this game need a helluva lot of work to make the 

“key” path seem remotely fun or scary. The “doctor” path was better as 

a narrative, but lacked could use more content to make it truly 

memorable. I love that there are not only multiple endings, but the 

game can be played in non-linear fashion. 


There were things going on that I didn’t put together until I played through more than once. It’s not 

done nearly enough in games, so it’s great to see it here. I really liked 

the look of this game but it was unclear at times where I was supposed 

to go. Also there was no way to know how much health I had and the I 

got cornered so I couldn’t run from the hammer guy once 

In the end I just want to conclude that the game story is well balanced 

Just need to work on graphics and control settings.