This is definitely a weird game. I loved the two paths the game gives
you. But, one path is VASTLY superior to the other. With out spoiling
too much, the AI in this game need a helluva lot of work to make the
“key” path seem remotely fun or scary. The “doctor” path was better as
a narrative, but lacked could use more content to make it truly
memorable. I love that there are not only multiple endings, but the
game can be played in non-linear fashion.
There were things going on that I didn’t put together until I played through more than once. It’s not
done nearly enough in games, so it’s great to see it here. I really liked
the look of this game but it was unclear at times where I was supposed
to go. Also there was no way to know how much health I had and the I
got cornered so I couldn’t run from the hammer guy once
In the end I just want to conclude that the game story is well balanced
Just need to work on graphics and control settings.