Playing this game after the Lorn's Lure demo (and before full game release) is a trip because I can see, very very clearly, where the devs have improved in building this kind of game.
In regards to Due, the mouse sensitivity is absolutely wretched and cannot be changed at all, it's not clear what you can and cannot climb on, falling deaths come from hitting killzones but the zones are placed in weird places where they shouldn't if you could just climb everything so sometimes you just die from hitting nothing, or you wait a full 15 seconds to hit the ground below, and it's over way too quickly.
I can't recommend playing this game now that Lorn's Lure has a demo, but if the jump in quality between LL's demo and full release is like the jump in quality from Due to LL's demo, then the full release will be absolutely mind blowing.
I cannot tell you how brutally excited I am for Lorn's Lure.
I remember as a kid, I had a nightmare where i was underwater somewhere in the ocean, and all out of a sudden a gigantic corpse-like being appeared out of nowhere and came straight towards me.
Really really liked this game. The atmosphere is top notch and I loved the reveal at the end without showing too much. I talk in the video about how this reminded me of Hatch and then I saw you're the same dev! Definitely going to check out your other games as well.
I played this game on my stream. I didn't think there would be a monster initially, but I was hoping for a cutscene or for you to be able to climb onto the monster for a greater vertical advantage to get to another area. Solid 9/10, could be longer.
QUE JOGO TOP, ADOREI! ELE FAZ NÓS TERMOS AQUELA SENSAÇÃO DE ESTAR SENDO SEGUIDO E OBSERVADO, ALÉM DE LEMBRAR ALGUNS CENÁRIOS TANTO DE GOD OF WAR COMO OUTROS RPGS! EXCELENTE TRABALHO!
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Playing this game after the Lorn's Lure demo (and before full game release) is a trip because I can see, very very clearly, where the devs have improved in building this kind of game.
In regards to Due, the mouse sensitivity is absolutely wretched and cannot be changed at all, it's not clear what you can and cannot climb on, falling deaths come from hitting killzones but the zones are placed in weird places where they shouldn't if you could just climb everything so sometimes you just die from hitting nothing, or you wait a full 15 seconds to hit the ground below, and it's over way too quickly.
I can't recommend playing this game now that Lorn's Lure has a demo, but if the jump in quality between LL's demo and full release is like the jump in quality from Due to LL's demo, then the full release will be absolutely mind blowing.
I cannot tell you how brutally excited I am for Lorn's Lure.
Second game in the video. My girlfriend wanted to know why we had to sacrifice shark heads to the gods. :P
It's not a shark head! It's a processed human torso
Ohhh! Well, *I* know that now. The missus thought they were shark heads, haha.
TBH, I thought the same. Shark head was definitely the vibe I got, not human torso.
My playthrough of your game
Paid my dues, made it through. (WOOP WOOP WOOP)
-Nathan Feuerstein
Given that I have a weird fear of heights, I found this one to be quite amazing! Especially loved the creepy atmosphere of isolation! Great job!
If you liked this, you should try out the demo for my new game, Lorn's Lure :)
https://rubeki.itch.io/lorns-lure
Joguei faz um tempo e gostei!
I remember as a kid, I had a nightmare where i was underwater somewhere in the ocean, and all out of a sudden a gigantic corpse-like being appeared out of nowhere and came straight towards me.
This game basically was my dream played out irl.
I'm very sorry. You must have been terrified
Nah it was cool. Loved the game!
I played your game in my video - 16:29 -
Greetings brother, I really appreciate your hard work to this game. The story of this game......really felt it.
Pretty good but i really want more scare!!! Just my opinion :)
Really really liked this game. The atmosphere is top notch and I loved the reveal at the end without showing too much. I talk in the video about how this reminded me of Hatch and then I saw you're the same dev! Definitely going to check out your other games as well.
I played this game on my stream. I didn't think there would be a monster initially, but I was hoping for a cutscene or for you to be able to climb onto the monster for a greater vertical advantage to get to another area. Solid 9/10, could be longer.
I liked it! Strangely, it reminded me of Thief. I guess that's because it's heavy with atmosphere. Good job!
QUE JOGO TOP, ADOREI! ELE FAZ NÓS TERMOS AQUELA SENSAÇÃO DE ESTAR SENDO SEGUIDO E OBSERVADO, ALÉM DE LEMBRAR ALGUNS CENÁRIOS TANTO DE GOD OF WAR COMO OUTROS RPGS! EXCELENTE TRABALHO!
I like the game, well done! Played on Mac mini M1 8GB