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Fun little romp, had to cheat. I do think the level design suffers from "utilize the maximum distance of whatever mechanic you just got" syndrome instead of letting the player explore or feel out the movement. I traded hits with the last boss because I didn't really want to learn the patterns due to that. 

I could not find DSD.

(1 edit)

Thanks for the feedback.  Yeah, I really rushed the levels, dialog, and cutscenes since I left it till the last minute (not that they'd be much better if I had time).  I agree with you on the levels 100%.
As for DSD (I also forgot "Dark" in his name lol), at the beginning of floor 7 you have to jump and dash across and you can see a gap in the ceiling.  It's basically above where the long stretch of spikes are.