I think you need a tutorial screen or video that showcases the robot character is on three different planes on the Z-axis for the player. Or maybe each plane needs it's own color so the player can immediately differentiate between them. I also had trouble with the controls until I realized that the controls only become interactive once you interact with the specific object. Also a cool down timer for each ability that visually shows when they are ready and accessible would be great. I can see that the game could be fun if these tweaks are added.