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What an amazingly polished game.  Just wow. I don't usually play bullet hell games, so I'm not sure how much of these are just genre conventions, but a few things I really liked:

- The fact that shooting slows you down so you can't just auto-fire all the time.
- The fact that you actually show the player's hitbox and I didn't just have to guess it.
- The way you used dynamic scoring and synced it up with the enemy waves.

The only thing I could critizize is that it's maybe not the most unique or original game, but gameplay and presentation are just incredibly strong and it's even more incredible to think that you've made this in 3 days. Chapeau!