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Great job! I like the core idea of the game, but the horizontal platform not carrying the player got a little bit obnoxious since you have to switch in and out of the "platform move mode" to move across a plane.  Also I noticed that the player keeps their access to move/rotate platforms even after they die, which makes some levels a bit easier with a few calculated deaths than otherwise :)

Thanks for your comment and rating!

Yeah, the horizontal platform pissed me off too, but I couldn't figure a way to solve it before the submission time over.

About the death thing, I was in doubt if the player should restart all the level or only the position, maybe the first way would annoy more people.