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For example, I've been grinding away on adventure level 10 and a few weeks ago I noticed the AI's deck changed so I had to change my deck accordingly.

I was baffled by this statement and i went to check myself , since i play for  1 year now and i know exactly what  cards the AI uses in every map, i looked also in the game code, and i can assure you with 100% certainty that nothing has changed in a very long time to the deck of cards. Nothing in the lvl of the cards or in the amount each  deck has .  It was always (almost ) :   officer, bavarian, perfumer, diamond_ring, tequila, magic_wand

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Discord server for Town Of Sins - https://discord.gg/RkvQWnshpA

Are you sure? Because a few weeks  or a month ago, the AI barely played Bavarian and played Confectioner way more. I had to change my deck because Bavarian had 30HP and Confectioner had 29HP so I had to readjust certain combos to make I can beat them on the second turn.  The reason I noticed is because I hadn't changed my deck from stage 5 on and I was able to get to stage 10 and clear it. Once I started grinding stage 10 for about a month or so, I noticed Bavarian was used and not Confectioner and I wasn't winning as much.

It could be just my imagination and you could be right since you are inspecting the source code but that's why I would want the devs to let us know of any updates they do to the game no matter big or small. That way I know if I'm the crazy one or I noticed small detail changes.

Yes with  1.000 %  certainty ,been  farming map 10 for over 8 months , the deck has not changed,  same number of cards  , same cards  same lvl of cards . And the cards have not suffer any changes in stats.  However, the way the cards are played as in frequency, one over the other, might have , i just hit auto combat  always.
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Discord server for Town Of Sins - https://discord.gg/RkvQWnshpA

I hit auto after the first 2 cards. usually determines the winner by that point. you probably didn't notice before is all until you got a bad streak.