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64x64 ill-fated - Multiplayer fantasy beat 'em up

A topic by Biim_Games created Aug 05, 2017 Views: 1,751 Replies: 25
Viewing posts 21 to 23 of 23 · Previous page · First page


Testing heroes stats on start screen, portraits and tired animations for 64x64 ill-fated.

What do you think about it?

New testing



Testing heroes stats on start screen, portraits and tired animations for 64x64 ill-fated.

What do you think about it?

New version 0.2.3 online



- NEW: New heroes stats screen during Title Page.
- NEW: Heroes faces are now displayed next to the stats during the game.
- NEW: New heroes animations when they are tired (stamina = 0)
- NEW: Players and monsters speed reduced when tired
- NEW: Time bar with players level position

- UPDATE: Created a smaller font

- FIXED: Gamepad/Joystick movement was too fast in controller selection screen.
- FIXED: Players bar were messed up when going on level 2 if some players died in the previous level.
- FIXED:
Players dead during the first level were present in the second level as well.

Viewing posts 21 to 23 of 23 · Previous page · First page