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  • Lovely background for the starting menu, lets us know that time passing in-game is something to expect
  • The "nighttime" background that shows at the start menu every so often makes it difficult to read the game title
  • Putting the eyeball into the cauldron is a creative way to start a game, really cool!
  • It's not too clear that the eyeball is essentially a play button, I only knew because of the game notes
  • The music for the main menu is lovely and well-fitting, spent a while listening to it whilst writing out the first half of this feedback, and it didn't get annoying!
  • Unsure what the other two items on the main menu would be used for in the future
  • The start game audio felt a little long, but that could come down to my personal preference
  • The audio whilst talking to the wizard fits really well and feels nostalgic
  • I really like the simplistic style, I can't pinpoint what exactly makes it feel nostalgic, but it somehow triggers that feeling very well
  • The character audio is brilliant, the little "oooOo" at the start made me chuckle along with the Banjo-Kazooie style talking audio
  • The use of the witches laugh when the wizard mentions witches and warlocks was great, love the attention to detail!
  • The whole introduction scene gives us an idea of what we as the player will be doing and give us an idea of what to expect
  • When the game starts, the audio cuts off which broke the immersion for me
  • The visuals feel very dark compared to the beginning of the game
  • Would be nice to have some audio feedback when picking up the items and when buying/selling
  • It's unclear what I have to do straight away, but my first instinct was to pick up the items and use them

TLDR; A really nostalgic feeling game with plenty of charm, I can't wait to see the final game!