For the typing minigames, I think it's better not to randomize the letters on the keyboard at all, they become tedious to play. I bet most people just want to enjoy the story rather than the minigames.
Hey, thanks for your feedback! I totally understand--it was really difficult for us to balance that fine line between healthy and unhealthy frustration. For us, it was important to keep a degree of tediousness in order to support the game's story/themes, but maybe we could have included different modes of difficulty or something? That's something for me to think about in the future... Thank you!