Understandings: People tend to not understand how everything works very well (part of the reason I'm trying to communicate this in a game). Interactions often bring people not understanding, but occasionally bring people that do. The ONLY constant in this game is people misunderstanding, or treating you badly having the same effect on you no matter what. The inverse also has an inverse effect. This, unfortunately, is very much the case. The rest of the events impact you varying on the characters mood, or untold events during that day.