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(2 edits) (+2)(-1)

The "AI" is completely and utterly unfair. They get free resets, can push you off the track with ease and don't succumb to losing grip at all, which makes them directly better than you and honestly more a nuisance than a challenge.

If rewriting the "AI" to be better is out of your league, maybe you could just require players to beat a certain time rather than race against an opponent.

Also, the controls are whack and aren't explained whatsoever. Customizable keybinds will solve this, but it won't fix that the cars feeling like utter shit to drive and are borderline uncontrollable at times, making actual racing pointless.

(-2)

Chill out man its just a game on itch.io no need to rage about you can do this to a bigger game that didnt came out like 4 days ago.

"controls are whack and aren't explained whatsoever" aight but it's just WASD to drive and then spacebar for brake, you don't even really need the spacebar to beat the AI and all of Dani's 3 star times, so does this really need explanation? besides, keyboard/controller input was an afterthought, you realize the intended control scheme for this game is a banana, right? What customization could you want? arrow keys work fine too and there's no excessive keybinds that could possibly justify wanting to use ESDF/RDFG/TFGH or any other shifted control scheme

The AI isn't unfair, it gets free resets yes but so do you, internally it's literally hooked up to the same car object controlling the throttle, brake and steering in the exact same way you can, just automatically instead of from inputs - but i can agree, the AI might be a bit too good, but at least it's not unfair, just feels like it

when he said free reset he probably means resetting to the closest road