http://php.droqen.com/fiefs/
> fiefs ? do=login & un=ungouk nebra & pw=trim rotten differ gender
http://php.droqen.com/fiefs/
> fiefs ? do=login & un=ungouk nebra & pw=trim rotten differ gender
This version of fiefs is grossly incomplete, but I have implemented jump code peeking (unlike the passwords of olden times, jump codes are not reset when you look at them... yet. it might be worth making those separate actions.)
One of the largest design changes is that scouty is no longer a separate action & actions don't have their own range score. This may turn out not to be fun? But it makes interacting with the game a lot easier. Hex/node names can take a backseat now.